Download Watch Dogs 2 Highly Compressed In 40 Mb

Ubisoft’s new techno-action hackapalooza often succeeds at being likable, occasionally in spite of itself. It functions both as unspoken apologia for its scattered and frustrating predecessor and as yet another step along Ubisoft’s march to open-world game design domination. It is beautiful and sprawling, yet often buggy and unpolished. It tells a story that is equal parts unusually relevant and instantly dated, with a cast of heroes who are equally grating and likable. It introduces some brilliant new ideas, yet is missing basic features I’ve come to take for granted in other, similar games.
Watch Dogs 2 tells the story of Marcus Holloway, a cocky young hacker from Oakland who’s got a bone to pick with the system. At the start of the game, Marcus is recruited into DedSec, a fun-loving San Francisco-based hacker collective that operates more or less like how your dad imagines Anonymous. They wear edgy clothes, plan high-profile pranks to stick it to the man, and work out of a hackerspace off Dolores Park. They hate the likes of Facebook, Google, and all other major tech companies, which they see as betraying the public trust by repackaging their users’ data for nefarious ends. Marcus sums up DedSec’s mission statement pretty well: “Big data is invasive and shitty.”
Thus begins an open-world saga that has Marcus and his crew driving around an immense digital re-creation of the San Francisco Bay Area engaging in cyber espionage, car chases, data heists, and the occasional shootout. The story takes cues from 90s flicks like Sneakers and Hackers and, for the most part, stays true to those influences. This is Ubisoft’s first foray into Grand Theft Auto-like satire and away from the more straight-laced trappings of Assassin’s Creed and the first Watch Dogs. The villain is a man-bunned yogabro whose first name is basically “douche,” and companies like !NVITE and Nudle stand in for Facebook and Google. The satire is low-key and obvious, but given how good the real Bay Area has become at satirizing itself, it works well enough.
The tone is all japes and jokes, as the cast of talented misfits argue about Star Trek and Aliens vs. Predator while exposing corrupt politicians and outwitting the FBI. DedSec’s members dress in fashionable threads and have arguments about their #brand. Their lair is covered in stickers and neon paint. Their goal, like many a scrappy SF upstart before them, is to attract more followers on social media and to get people to download their app.
It’s a seismic tonal shift from the Fincher-esque grimdark of the first Watch Dogs, and while the sequel’s fun-loving vibe makes for a breezier and more lighthearted game, it’s occasionally an overcorrection. This game is trying so hard. It’s grinning and dancing for you, but you can see its veins popping. Aren’t these guys FUN?, it asks. Aren’t you having FUN? Isn’t this FUN and SILLY? It doesn’t help that the lingo and overall vibe are a few years past their expiration date. Everything is hashtag-this and omg-that, all epic fails and hella goods and l33t pwns.
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